A Terrible Time for an Awesome Trip


Word Ace launched on Thursday! I’m pretty excited, as I think this is probably the best game I’ve ever had the pleasure of working on. Oh, sure – other games were crazier, or weirder, or whatever – but this one’s got that “pop” – that addictive, “gotta play just a little more” thing that’s hard to consciously chase down.

Of course, that’s when we’ve got a trip to Hawaii scheduled. Now, I’ve been trying to get my sorry as to Hawaii for 15 years, and this looks to be my first time actually succeeding at the endeavor, so we’re GOING, DAMMIT – but I’ll definitely end up being a little more plugged-in than I would have otherwise maybe hoped for.

Still, it’s not a bad thing. I’m excited to see how the game does, and talk to people who’ve had the chance to play it. I LOVE playing with new people, and seeing the kind of craziness that ensues from having 10,000 people playing a game that earlier this week, only maybe 20 people had ever laid their eyes on. I’m hoping that by the time we get back from the trip, we’ll have 100,000 downloads. We’ll see. 🙂

But yeah – a week+ of chilling out. Definitely looking forward to it. And it’s a week of relatively low-design work at work (other than the more PR/marketing-like stuff I flail away at), so things should be alright. I’m just antsy, is all.

Looking forward to lying on the beach, exploring the island, eating the local food, and spending some time with Ei-Nyung somewhere new. Our last trip alone for the forseeable future. It’s strange how quickly life is about to change. For the last what, eleven years, it’s been the two of us. We make a great little team. 🙂 Hopefully the new intern will do alright, too.

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